tag:blogger.com,1999:blog-5986191881523905006.post3075085218461547288..comments2023-10-09T12:21:46.241-07:00Comments on Round Down Range 2: Using Loud Ninja Games' Chuhuac: Troop Stats and OrganizationRandall Casehttp://www.blogger.com/profile/15503744399853478981noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5986191881523905006.post-46308074308332747502014-02-24T17:33:10.373-08:002014-02-24T17:33:10.373-08:00Good stuff Eli. Thanks for the input. It makes t...Good stuff Eli. Thanks for the input. It makes these unit's tactical use much more clear. I like the idea of the bikes being light gunships. Randall Casehttps://www.blogger.com/profile/15503744399853478981noreply@blogger.comtag:blogger.com,1999:blog-5986191881523905006.post-38163000721477383862014-02-20T18:01:05.903-08:002014-02-20T18:01:05.903-08:00I can suggest that battlesuits should work nicely ...I can suggest that battlesuits should work nicely in pairs and the bikes in threes. I tried to get the packs to correspond to effective military units. <br /><br />The bikes were designed with the idea that each packs the equivalent of four of the weapon that the Chuhuac use as a SAW. I imagined them zipping about the battlefield, laying down close air support in a way similar to US Army "Little Birds".<br /><br />The battlesuits were designed as the Chuhuac's main infantry support weapon asset. They can run along with the infantry and should pack enough firepower to work as anti-vehicle (Accelerator Cannon), heavy support (Heavy Plasma Gun) and indirect fire support (Drones). The drone missiles could also be played as anti-tank assets as well. Add in the two plasma SAWs that each of them packs and, whether you dedicate both their back mounts to the same type of weapon or mix and match, they will do you space raptors proud.Eli Arndthttps://www.blogger.com/profile/10445801567500822187noreply@blogger.com